pokered/data/mapHeaders/lance.asm

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2014-05-17 21:18:23 +00:00
Lance_h: ; 0x5a2a2 to 0x5a2ae (12 bytes) (id=113)
db DOJO ; tileset
db LANCES_ROOM_HEIGHT, LANCES_ROOM_WIDTH ; dimensions (y, x)
dw LanceBlocks, LanceTextPointers, LanceScript ; blocks, texts, scripts
db $00 ; connections
dw LanceObject ; objects