pokered/engine/overworld/hidden_objects.asm

134 lines
2.2 KiB
NASM
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Func_46981: ; 46981 (11:6981)
xor a
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ld [wWhichDungeonWarp], a
ld a, [wd72d]
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bit 4, a
ret nz
call ArePlayerCoordsInArray
ret nc
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ld a, [wWhichTrade]
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ld [wWhichDungeonWarp], a
ld hl, wd72d
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set 4, [hl]
ld hl, wd732
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set 4, [hl]
ret
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; if a hidden object was found, stores $00 in [$ffee], else stores $ff
CheckForHiddenObject: ; 469a0 (11:69a0)
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ld hl, $ffeb
xor a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ld de, $0
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ld hl, HiddenObjectMaps
.hiddenMapLoop
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ld a, [hli]
ld b, a
cp $ff
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jr z, .noMatch
ld a, [W_CURMAP]
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cp b
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jr z, .foundMatchingMap
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inc de
inc de
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jr .hiddenMapLoop
.foundMatchingMap
ld hl, HiddenObjectPointers
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add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
push hl
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ld hl, wHiddenObjectFunctionArgument
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xor a
ld [hli], a
ld [hli], a
ld [hl], a
pop hl
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.hiddenObjectLoop
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ld a, [hli]
cp $ff
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jr z, .noMatch
ld [wHiddenObjectY], a
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ld b, a
ld a, [hli]
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ld [wHiddenObjectX], a
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ld c, a
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call CheckIfCoordsInFrontOfPlayerMatch
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ld a, [$ffea]
and a
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jr z, .foundMatchingObject
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inc hl
inc hl
inc hl
inc hl
push hl
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ld hl, wHiddenObjectIndex
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inc [hl]
pop hl
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jr .hiddenObjectLoop
.foundMatchingObject
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ld a, [hli]
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ld [wHiddenObjectFunctionArgument], a
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ld a, [hli]
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ld [wHiddenObjectFunctionRomBank], a
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ld a, [hli]
ld h, [hl]
ld l, a
ret
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.noMatch
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ld a, $ff
ld [$ffee], a
ret
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; checks if the coordinates in front of the player's sprite match Y in b and X in c
; [$ffea] = $00 if they match, $ff if they don't match
CheckIfCoordsInFrontOfPlayerMatch: ; 46a01 (11:6a01)
ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction
cp SPRITE_FACING_UP
jr z, .facingUp
cp SPRITE_FACING_LEFT
jr z, .facingLeft
cp SPRITE_FACING_RIGHT
jr z, .facingRight
; facing down
ld a, [W_YCOORD]
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inc a
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jr .upDownCommon
.facingUp
ld a, [W_YCOORD]
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dec a
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.upDownCommon
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cp b
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jr nz, .didNotMatch
ld a, [W_XCOORD]
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cp c
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jr nz, .didNotMatch
jr .matched
.facingLeft
ld a, [W_XCOORD]
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dec a
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jr .leftRightCommon
.facingRight
ld a, [W_XCOORD]
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inc a
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.leftRightCommon
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cp c
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jr nz, .didNotMatch
ld a, [W_YCOORD]
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cp b
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jr nz, .didNotMatch
.matched
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xor a
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jr .done
.didNotMatch
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ld a, $ff
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.done
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ld [$ffea], a
ret
INCLUDE "data/hidden_objects.asm"