pokered/data/mapHeaders/undergroundpathwe.asm

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UndergroundPathWE_h:
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db UNDERGROUND ; tileset
db UNDERGROUND_PATH_WE_HEIGHT, UNDERGROUND_PATH_WE_WIDTH ; dimensions (y, x)
dw UndergroundPathWEBlocks, UndergroundPathWETextPointers, UndergroundPathWEScript ; blocks, texts, scripts
db 0 ; connections
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dw UndergroundPathWEObject ; objects