pokered/scripts/Route16.asm

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5.2 KiB
NASM
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Route16_Script:
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call EnableAutoTextBoxDrawing
ld hl, Route16TrainerHeader0
ld de, Route16_ScriptPointers
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ld a, [wRoute16CurScript]
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call ExecuteCurMapScriptInTable
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ld [wRoute16CurScript], a
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ret
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Route16Script_59946:
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xor a
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ld [wJoyIgnore], a
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ld [wRoute16CurScript], a
ld [wCurMapScript], a
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ret
Route16_ScriptPointers:
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dw Route16Script0
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dw DisplayEnemyTrainerTextAndStartBattle
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dw EndTrainerBattle
dw Route16Script3
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Route16Script0:
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CheckEventHL EVENT_BEAT_ROUTE16_SNORLAX
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jp nz, CheckFightingMapTrainers
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CheckEventReuseHL EVENT_FIGHT_ROUTE16_SNORLAX
ResetEventReuseHL EVENT_FIGHT_ROUTE16_SNORLAX
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jp z, CheckFightingMapTrainers
ld a, $a
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ld [hSpriteIndexOrTextID], a
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call DisplayTextID
ld a, SNORLAX
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ld [wCurOpponent], a
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ld a, 30
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ld [wCurEnemyLVL], a
ld a, HS_ROUTE_16_SNORLAX
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ld [wMissableObjectIndex], a
predef HideObject
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call UpdateSprites
ld a, $3
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ld [wRoute16CurScript], a
ld [wCurMapScript], a
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ret
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Route16Script3:
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ld a, [wIsInBattle]
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cp $ff
jp z, Route16Script_59946
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call UpdateSprites
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ld a, [wBattleResult]
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cp $2
jr z, .asm_599a8
ld a, $b
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ld [hSpriteIndexOrTextID], a
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call DisplayTextID
.asm_599a8
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SetEvent EVENT_BEAT_ROUTE16_SNORLAX
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call Delay3
ld a, $0
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ld [wRoute16CurScript], a
ld [wCurMapScript], a
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ret
Route16_TextPointers:
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dw Route16Text1
dw Route16Text2
dw Route16Text3
dw Route16Text4
dw Route16Text5
dw Route16Text6
dw Route16Text7
dw Route16Text8
dw Route16Text9
dw Route16Text10
dw Route16Text11
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Route16TrainerHeader0:
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dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_0
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db ($3 << 4) ; trainer's view range
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dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_0
dw Route16BattleText1 ; TextBeforeBattle
dw Route16AfterBattleText1 ; TextAfterBattle
dw Route16EndBattleText1 ; TextEndBattle
dw Route16EndBattleText1 ; TextEndBattle
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Route16TrainerHeader1:
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dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_1
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db ($2 << 4) ; trainer's view range
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dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_1
dw Route16BattleText2 ; TextBeforeBattle
dw Route16AfterBattleText2 ; TextAfterBattle
dw Route16EndBattleText2 ; TextEndBattle
dw Route16EndBattleText2 ; TextEndBattle
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Route16TrainerHeader2:
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dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_2
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db ($2 << 4) ; trainer's view range
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dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_2
dw Route16BattleText3 ; TextBeforeBattle
dw Route16AfterBattleText3 ; TextAfterBattle
dw Route16EndBattleText3 ; TextEndBattle
dw Route16EndBattleText3 ; TextEndBattle
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Route16TrainerHeader3:
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dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_3
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db ($2 << 4) ; trainer's view range
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dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_3
dw Route16BattleText4 ; TextBeforeBattle
dw Route16AfterBattleText4 ; TextAfterBattle
dw Route16EndBattleText4 ; TextEndBattle
dw Route16EndBattleText4 ; TextEndBattle
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Route16TrainerHeader4:
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dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_4
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db ($2 << 4) ; trainer's view range
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dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_4
dw Route16BattleText5 ; TextBeforeBattle
dw Route16AfterBattleText5 ; TextAfterBattle
dw Route16EndBattleText5 ; TextEndBattle
dw Route16EndBattleText5 ; TextEndBattle
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Route16TrainerHeader5:
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dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_5
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db ($4 << 4) ; trainer's view range
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dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_5
dw Route16BattleText6 ; TextBeforeBattle
dw Route16AfterBattleText6 ; TextAfterBattle
dw Route16EndBattleText6 ; TextEndBattle
dw Route16EndBattleText6 ; TextEndBattle
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db $ff
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Route16Text1:
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TX_ASM
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ld hl, Route16TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
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Route16BattleText1:
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TX_FAR _Route16BattleText1
db "@"
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Route16EndBattleText1:
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TX_FAR _Route16EndBattleText1
db "@"
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Route16AfterBattleText1:
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TX_FAR _Route16AfterBattleText1
db "@"
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Route16Text2:
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TX_ASM
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ld hl, Route16TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
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Route16BattleText2:
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TX_FAR _Route16BattleText2
db "@"
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Route16EndBattleText2:
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TX_FAR _Route16EndBattleText2
db "@"
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Route16AfterBattleText2:
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TX_FAR _Route16AfterBattleText2
db "@"
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Route16Text3:
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TX_ASM
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ld hl, Route16TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
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Route16BattleText3:
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TX_FAR _Route16BattleText3
db "@"
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Route16EndBattleText3:
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TX_FAR _Route16EndBattleText3
db "@"
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Route16AfterBattleText3:
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TX_FAR _Route16AfterBattleText3
db "@"
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Route16Text4:
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TX_ASM
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ld hl, Route16TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
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Route16BattleText4:
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TX_FAR _Route16BattleText4
db "@"
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Route16EndBattleText4:
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TX_FAR _Route16EndBattleText4
db "@"
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Route16AfterBattleText4:
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TX_FAR _Route16AfterBattleText4
db "@"
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Route16Text5:
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TX_ASM
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ld hl, Route16TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
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Route16BattleText5:
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TX_FAR _Route16BattleText5
db "@"
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Route16EndBattleText5:
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TX_FAR _Route16EndBattleText5
db "@"
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Route16AfterBattleText5:
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TX_FAR _Route16AfterBattleText5
db "@"
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Route16Text6:
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TX_ASM
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ld hl, Route16TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
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Route16BattleText6:
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TX_FAR _Route16BattleText6
db "@"
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Route16EndBattleText6:
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TX_FAR _Route16EndBattleText6
db "@"
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Route16AfterBattleText6:
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TX_FAR _Route16AfterBattleText6
db "@"
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Route16Text7:
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TX_FAR _Route16Text7
db "@"
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Route16Text10:
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TX_FAR _Route16Text10
db "@"
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Route16Text11:
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TX_FAR _Route16Text11
db "@"
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Route16Text8:
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TX_FAR _Route16Text8
db "@"
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Route16Text9:
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TX_FAR _Route16Text9
db "@"