pokered/music/pokeredmusicdisasm/Velocity.cpp

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#include <sstream>
#include "Velocity.h"
using namespace std;
Velocity::Velocity()
{
velocity = 0;
length = 0;
}
Velocity::Velocity(unsigned char* byte) // Parse Immidiately
{
Parse(byte);
}
Velocity::Velocity(unsigned char velocity, unsigned char length, bool) // Set value
{
SetVelocity(velocity);
SetLength(length);
}
// Direct Getters/Setters
unsigned char Velocity::GetVelocity()
{
return velocity;
}
void Velocity::SetVelocity(unsigned char value)
{
velocity = value;
}
unsigned char Velocity::GetLength()
{
return length;
}
void Velocity::SetLength(unsigned char value)
{
length = value;
}
bool Velocity::IsValid(unsigned char* byte)
{
if(byte[0] == 0xDC)
{
error = false;
return true;
}
else
{
error = true;
return false;
}
}
string Velocity::GenAsm()
{
string tmpRet = AbstractData::GenAsm();
if(tmpRet != "") return tmpRet;
stringstream tmpAsmOut;
tmpAsmOut << "mus_vel" << " " << (short)velocity << ", " << (short)length;
return tmpAsmOut.str();
}
bool Velocity::Parse(unsigned char* byte)
{
if(!AbstractData::Parse(byte)) return false;
velocity = byte[1] & 0xF0;
velocity >>= 4;
length = byte[1] & 0x0F;
return true;
}
unsigned int Velocity::Arguments()
{
// 1 1-byte argument
return 1;
}