pokered/text/CeladonMartRoof.asm

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_CeladonMartRoofLittleGirlGiveHerWhichDrinkText::
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text "Give her which"
line "drink?"
done
_CeladonMartRoofLittleGirlYayFreshWaterText::
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text "Yay!"
para "FRESH WATER!"
para "Thank you!"
para "You can have this"
line "from me!@"
text_end
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_CeladonMartRoofLittleGirlReceivedTM13Text::
text "<PLAYER> received"
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line "@"
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text_ram wStringBuffer
text "!@"
text_end
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_CeladonMartRoofLittleGirlTM13ExplanationText::
text_start
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para "@"
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text_ram wStringBuffer
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text " contains"
line "ICE BEAM!"
para "It can freeze the"
line "target sometimes!@"
text_end
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_CeladonMartRoofLittleGirlYaySodaPopText::
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text "Yay!"
para "SODA POP!"
para "Thank you!"
para "You can have this"
line "from me!@"
text_end
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_CeladonMartRoofLittleGirlReceivedTM48Text::
text "<PLAYER> received"
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line "@"
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text_ram wStringBuffer
text "!@"
text_end
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_CeladonMartRoofLittleGirlTM48ExplanationText::
text_start
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para "@"
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text_ram wStringBuffer
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text " contains"
line "ROCK SLIDE!"
para "It can spook the"
line "target sometimes!@"
text_end
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_CeladonMartRoofLittleGirlYayLemonadeText::
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text "Yay!"
para "LEMONADE!"
para "Thank you!"
para "You can have this"
line "from me!@"
text_end
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_CeladonMartRoofLittleGirlReceivedTM49Text::
text "<PLAYER> received"
line "TM49!@"
text_end
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_CeladonMartRoofLittleGirlTM49ExplanationText::
text_start
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para "TM49 contains"
line "TRI ATTACK!@"
text_end
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_CeladonMartRoofLittleGirlNoRoomText::
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text "You don't have"
line "space for this!@"
text_end
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_CeladonMartRoofLittleGirlImNotThirstyText::
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text "No thank you!"
line "I'm not thirsty"
cont "after all!@"
text_end
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_CeladonMartRoofSuperNerdText::
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text "My sister is a"
line "trainer, believe"
cont "it or not."
para "But, she's so"
line "immature, she"
cont "drives me nuts!"
done
_CeladonMartRoofLittleGirlImThirstyText::
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text "I'm thirsty!"
line "I want something"
cont "to drink!"
done
_CeladonMartRoofLittleGirlGiveHerADrinkText::
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text "I'm thirsty!"
line "I want something"
cont "to drink!"
para "Give her a drink?"
done
_CeladonMartRoofCurrentFloorSignText::
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text "ROOFTOP SQUARE:"
line "VENDING MACHINES"
done
_VendingMachineText1::
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text "A vending machine!"
line "Here's the menu!"
prompt
_VendingMachineText4::
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text "Oops, not enough"
line "money!"
done
_VendingMachineText5::
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text_ram wStringBuffer
text_start
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line "popped out!"
done
_VendingMachineText6::
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text "There's no more"
line "room for stuff!"
done
_VendingMachineText7::
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text "Not thirsty!"
done