pokered/music/pokeredmusicdisasm/AbstractData.cpp

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#include "AbstractData.h"
using namespace std;
AbstractData::AbstractData()
{
error = false;
}
// This method must always return "" if true but can return
// any other value for false
string AbstractData::GenAsm()
{
if(error) return ";#Error";
else return "";
}
bool AbstractData::IsValid(unsigned char* byte)
{
return true;
}
bool AbstractData::Parse(unsigned char* byte)
{
// If it's not valid, don't even bother parsing
if(!IsValid(byte)) return false;
return true;
}
unsigned int AbstractData::Arguments()
{
return 0;
}
bool AbstractData::GetError()
{
return error;
}