pokered/macros/ram.asm

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NASM
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; Used in wram.asm
MACRO flag_array
ds ((\1) + 7) / 8
ENDM
DEF BOX_STRUCT_LENGTH EQU 25 + NUM_MOVES * 2
MACRO box_struct
\1Species:: db
\1HP:: dw
\1BoxLevel:: db
\1Status:: db
\1Type::
\1Type1:: db
\1Type2:: db
\1CatchRate:: db
\1Moves:: ds NUM_MOVES
\1OTID:: dw
\1Exp:: ds 3
\1HPExp:: dw
\1AttackExp:: dw
\1DefenseExp:: dw
\1SpeedExp:: dw
\1SpecialExp:: dw
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\1DVs:: dw
\1PP:: ds NUM_MOVES
ENDM
MACRO party_struct
box_struct \1
\1Level:: db
\1Stats::
\1MaxHP:: dw
\1Attack:: dw
\1Defense:: dw
\1Speed:: dw
\1Special:: dw
ENDM
MACRO battle_struct
\1Species:: db
\1HP:: dw
\1PartyPos::
\1BoxLevel:: db
\1Status:: db
\1Type::
\1Type1:: db
\1Type2:: db
\1CatchRate:: db
\1Moves:: ds NUM_MOVES
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\1DVs:: dw
\1Level:: db
\1Stats::
\1MaxHP:: dw
\1Attack:: dw
\1Defense:: dw
\1Speed:: dw
\1Special:: dw
\1PP:: ds NUM_MOVES
ENDM
MACRO spritestatedata1
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\1PictureID:: db
\1MovementStatus:: db
\1ImageIndex:: db
\1YStepVector:: db
\1YPixels:: db
\1XStepVector:: db
\1XPixels:: db
\1IntraAnimFrameCounter:: db
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\1AnimFrameCounter:: db
\1FacingDirection:: db
\1YAdjusted:: db
\1XAdjusted:: db
\1CollisionData:: db
ds 3
\1End::
ENDM
MACRO spritestatedata2
\1WalkAnimationCounter:: db
ds 1
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\1YDisplacement:: db
\1XDisplacement:: db
\1MapY:: db
\1MapX:: db
\1MovementByte1:: db
\1GrassPriority:: db
\1MovementDelay:: db
\1OrigFacingDirection:: db
ds 3
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\1PictureID:: db
\1ImageBaseOffset:: db
ds 1
\1End::
ENDM
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MACRO sprite_oam_struct
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\1YCoord:: db
\1XCoord:: db
\1TileID:: db
\1Attributes:: db
ENDM
MACRO map_connection_struct
\1ConnectedMap:: db
\1ConnectionStripSrc:: dw
\1ConnectionStripDest:: dw
\1ConnectionStripLength:: db
\1ConnectedMapWidth:: db
\1ConnectedMapYAlignment:: db
\1ConnectedMapXAlignment:: db
\1ConnectedMapViewPointer:: dw
ENDM